About MyArena Platform

Purpose-built game server infrastructure for Counter-Strike 1.6 and GTA: San Andreas (SA-MP) communities. Guaranteed 1000 FPS, Linux cgroups hardware isolation, and instant FastDL mirror.

1000 FPS
sys_ticrate 1100 ReHLDS
open.mp v1.5
SA-MP 0.3.7 Compatibility
Anti-DDoS Shield
L3/L4/L7 Game Guard
< 5 sec
Instant Provisioning

Four Engineering Pillars

Low Latency & Linux Kernel Tuning

Custom Linux kernels tuned with 1000 Hz timer frequency and PREEMPT_RT scheduling. Ensures crisp hit registration in CS 1.6 and smooth vehicle sync in GTA SA.

Dedicated Nginx FastDL Mirror

Built-in HTTP FastDL CDN mirror for maps, sounds, and models. Players download custom assets at full bandwidth up to 1 Gbps without congesting game UDP ports.

Hardware Isolation via Linux cgroups

Every game container runs in a strict isolated namespace with guaranteed CPU threads and RAM quotas.

Real-Time Web RCON Terminal

Direct secure session terminal with command validation, live log streams, and complete server process lifecycle controls.

REHLDS 1000 FPS ECOSYSTEM

Counter-Strike 1.6 Dedicated

Full support for ReHLDS 3.15, ReGameDLL, Metamod-r, AMX Mod X 1.9/1.10, and Reunion (dual protocol 48 Steam + 47 Non-Steam).

CS 1.6 Plans
OPEN.MP PLATFORM

GTA: San Andreas (open.mp / SA-MP)

High-performance open.mp v1.5 engine with 100% backward compatibility for SA-MP 0.3.7 players. Full Pawn compiler, MySQL, and popular gamemodes support.

GTA SA Plans

Node Hardware Specifications

ProcessorsEnterprise Intel Xeon (up to 3.0 GHz Turbo)
MemoryDDR4 ECC Registered Server Memory
StorageEnterprise NVMe SSD in RAID 1 mirror
Network1 Gbps Uplinks with Hardware Game Anti-DDoS (OVHcloud)

Ready to launch your dedicated game server?

Select your game and tier — automated deployment takes under 5 seconds.